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Thursday, 20 August 2009

CFP: Applied Learning Conference

Posted on 10:35 by Unknown
> Abstracts for presentations from knowledgeable professionals in
> industry, government, military, and academia are solicited to
> provide presentations which would be part of a comprehensive
> conference program on the latest learning technologies as they are
> being applied to training, education and job performance
> improvement, including ways to implement technology, descriptions of
> education and technical skills applications, e-Learning, enterprise
> management, and instructional systems design, together with
> Knowledge Management systems.
>
> The submissions should be in the form of individual presentations,
> panel discussions, and preconference tutorials. Topics of interest
> include:
>
> Mobile Computing, Handhelds & PDAs
> · Handhelds, PDAs, Smartphones, Tablet PCS
> · Using Effective elearning and engaging distance learning fo
> r the enterprise
> · Mobile-optimized Web Applications
> · Pervasive computing devices and other ubiquitous computing
> technologies
> · Virtualization, Process Migration, Thin-client Computing, N
> etwork Mobility
> · Security Issues involved in interactions with Mobile Comput
> ing
> · Mobile Computing's Impact on Workforce Productivity
> · Mobile Enterprise Asset Management Systems
> Knowledge Management Systems
> · Integrating EPSS
> · Knowledge Management (KM) systems for operations improvement
> · Purchasing KM systems vs outsourcing (ASPs)
> · Learning Management Systems (LMS)
> · Learning Content Managements Systems (LCMS)
> · LMS Interaction with other Enterprise Resource Planning Sys
> tems (ERP)
> · LMS Interoperability standards (SCORM, AICC, IMS, IEEE)
> · Authoring Systems
> Gaming and Simulation for Training and Job Performance Improvement
> · Online Games
> · Military Applications
> · Massively Multiplayer Simulation (MMP)
> · Agent-Based gaming, Avatars, and Distributed environments
> · Game-based Learning
> · Simulations and Games for Strategy and Policy Planning
> · Business Gaming Using Expert Systems
> · Simulations Utilizing Problem Solving Tools
> · Customizable, Computer-based Interactive Simulations
> · Simulation gaming for Management Training
> New Technologies & the Marketplace
> · Cloud Computing
> · Social Networks & Net Communities
> · Virtual Learning Environments
> · Criteria for instructional design & delivery methods
> · Return on Investment (ROI) and Improved Productivity
> · Integrated Enterprise Learning and Performance Improvement
> · Content and Technology Interoperability Issues
> · Corporate Learning Portals vs. Application Service Provider
> s (ASPs)
> Instructional Systems Design
> · Blended Learning strategies
> · Strategies to address remote learners
> · Implementing Accessibility into e-Learning
> · Authoring tools and their effectiveness
> · Evaluation processes and assessment techniques
> · ISD for the Enterprise and Performance Improvement
> · Prototyping in the development process
> · Business cases for learning measurement
> · Acquiring metrics and developing budgets
> Presenters and Attendees would include the following:
> · Academic Professionals
> · Chief Learning Officers
> · Directors of E-Learning
> · Directors of Training and Development
> · E-learning Project Managers
> · Military and Industrial Trainers
> · Government Professionals and Managers
> · Performance Support Professionals
> · Managers of Training
> · Management and Training Consultants
> · Compliance Training Managers
> · Hardware and Software Systems Manufacturers
> · Education/Training Facilitators
> · Human Performance Technology Professionals
> · Instructional Designers
> · Instructional Systems Developers
> · Curriculum Developers
> · Content Developers
> · E-Learning Developers
> · Application Development Managers
>
> Please submit abstract(s) of your proposed presentation(s) (up to
> 100 words per topic suggested). Abstracts will be considered for an
> individual presentation, or as a participant in a panel discussion.
> We are also seeking proposals for 1/2 day preconference tutorials
> related to the foregoing. Abstract submissions should be received
> by September 30, 2009. If your abstract is accepted, papers should
> be submitted by February 3, 2010 in order to be included in the
> Conference Proceedings. Authors of accepted papers are expected to
> attend the conference, present their work to their peers, and
> transfer copyright. Primary speakers receive a complimentary
> registration to the conference. All other speakers will be required
> to pay a discounted conference registration fee. If you have any
> questions or would like to discuss your ideas for a presentation,
> please call John Fox at (540) 347-0055.
>
> Accepted speakers will have their biographies included on the SALT®
> conference web site as well as a photo if this material is provided
> to SALT. Submit on-line at www.salt.org or send to SALT, 50 Culpeper
> Street, Warrenton, VA 20186. Phone: 540-347-0055 / Fax: 540-349-3169
> / email: OrlandoProgram10@salt.org. The program schedule will cons
> ist of preconference tutorials on Tuesday, March 2, and the main con
> ference presentation sessions on Wednesday, Thursday, and Friday, Ma
> rch 3-5, 2010.
>
> Author's Information
> Be sure to include the author's name, title, organization, address,
> phone number, and email address. In addition, relevant biographical
> information about the author(s) should be included with the abstract
> submission so it can be posted on the SALT web site.
>
> Key Dates to note
>
> Deadline for Receipt of Abstracts: September 30, 2009
> Notification of Acceptance: October 15, 2009
> Submission of Papers: February 3, 2010
> Conference Dates: March 3-5, 2010
>
> To submit your abstract online go to:
> http://www.salt.org/fl/orlandoP.asp?pn=call
>
> For a PDF version of the Call for Papers go to:
>
> http://www.salt.org/docs/call.pdf
>
>
>
>
> Society for Applied Learning Technology
> 50 Culpeper Street
> Warrenton, Va 20186
> Ph: (540) 347-0055 Fax: (540) 349-3169 Web: http://www.salt.org
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